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    <title>Cyberpunk on Vegas Harmon</title>
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      <title>Biopunk and the posthuman predicament</title>
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      <description>It is from within the genre tradition of science fiction and especially cyberpunk that biopunk was born into a world that has become science-fictional itself. At the heart of this development lies the realization that we are now not ‘considered fully human’ and that ‘after the postmodern, the post-colonial, the post-industrial, the post-communist and even the much contested post-feminist conditions, we seem to have entered the post-human predicament’ (Braidotti 1), one clear indication of which seems to be that ‘contemporary science and biotechnologies affect the very fibre and structure of the living and have altered dramatically our understanding of what counts as the basic frame of reference for the human today’ (Braidotti 40).</description>
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      <title>Cyberpunk breaks up dichotomies</title>
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      <description>For me then, at the heart of cyberpunk fiction is the radical breaking up of dichotomies and the destabilizing of boundaries: machine/human, nature/culture, male/female, high culture/ low culture, body/mind. Because of this, cyberpunk is believed by many critics to embody the postmodern, post-industrial, globalized, and late-capitalist world at the end of the twentieth century (Luckhurst 196ff.; McHale 225ff.).</description>
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      <title>Cyberpunk versus biopunk</title>
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      <description>This opposition of mechanical versus biological augmentation then prompts McHale to conclude in regard to his cyberpunk poetics that there are two sets of posthuman conceits employed by the authors: ‘We might call the first set, corresponding to the Mech option, cyberpunk proper, and the second set, corresponding to the Shaper option, “bio-punk”’ (ibid.).</description>
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      <title>Cyberpunk&#39;s anti-capitalist pose</title>
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      <pubDate>Sat, 15 Nov 2025 00:00:00 +0000</pubDate>
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      <description>In addition, cyberpunk strikes a revolutionary, anti-establishment, anti-capitalist pose similar to its nominal relation ‘punk.’ To facilitate this critique, cyberpunk essentially orchestrates the evanescence of the human body initiated by ‘multinational capitalism’s desire for something better than the fallible human being’ (Csicsery-Ronay, ‘Cyberpunk’ 191).</description>
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      <title>Cyberpunk&#39;s caste societies</title>
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      <pubDate>Sat, 15 Nov 2025 00:00:00 +0000</pubDate>
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      <description>Cyberpunk’s societies are fraught with inequality, exploitation, and insecurity. Its worlds are unstable and fragmented, its representation stressing the fluidity of its ontological aspects (McHale 247). Cyberpunk emphasizes the construction of a globalized society into class or caste systems, showing off the mobility of characters from the elite class and the rigidity of the lower classes.</description>
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