<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>“Virtual Reality as Moral Ideal” (The New Atlantis) on Vegas Harmon</title>
    <link>https://vegasharmon.com/works/virtual-reality-as-moral-ideal-the-new-atlantis/</link>
    <description>Recent content in “Virtual Reality as Moral Ideal” (The New Atlantis) on Vegas Harmon</description>
    <generator>Hugo</generator>
    <language>en</language>
    <lastBuildDate>Fri, 15 May 2026 00:00:00 +0000</lastBuildDate>
    <atom:link href="https://vegasharmon.com/works/virtual-reality-as-moral-ideal-the-new-atlantis/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>Escaping heteronomy gives up on skill</title>
      <link>https://vegasharmon.com/commonplace/escaping-heteronomy-gives-up-on-skill/</link>
      <pubDate>Fri, 15 May 2026 00:00:00 +0000</pubDate>
      <guid>https://vegasharmon.com/commonplace/escaping-heteronomy-gives-up-on-skill/</guid>
      <description>The world in which we acquire skill as embodied agents is precisely that world in which we are subject to the heteronomy of things, to the hazards of material reality. To pursue the fantasy of escaping heteronomy through abstraction is to give up on skill, and therefore to substitute technology-as-magic for the possibility of real agency.</description>
    </item>
  </channel>
</rss>
