Lars Schmeink

24 entries in the Commonplace Book

The u-via banishes the question of meaning

But Bauman is wary of the utopian perspective that the hunt offers, as he concludes his musings by saying that ‘the utopia, or “u-via”, of hunters, the utopia of life revolving around the pursuit of constantly elusive fashion, does not give sense to life, whether authentic or fake. It merely helps to banish the question of life’s meaning from our minds’ (Culture 30).

Lars Schmeink, Dystopia, Science Fiction, Posthumanism, and Liquid Modernity

The insignificance of politics

Bauman shares Levitas’s analysis that the possibility of utopian change is located in politics and that political agency has been dissolved: ‘The most conspicuous feature of contemporary politics,’ Bauman writes, ‘is its insignificance’ (In Search 4). The dual translation between the public and the private that politics is supposed to facilitate has been turned inside out, as Bauman argues, and ‘politics has been effectively disarmed’ (Society 169). Flaws in policy cannot be grasped as unethical anymore, because they do not connect to the individual directly, whereas unethical private actions become political outrages (as witnessed in the Clinton– Lewinsky affair), when the individual life choices do not appeal to the public. Politicians have been replaced by idols, who share their private life politics, becoming examples not leaders.

Lars Schmeink, Dystopia, Science Fiction, Posthumanism, and Liquid Modernity

The hunter’s utopia

The hunter’s utopia is thus most importantly characterized not as a fixed goal to strive for, but as a process of living in constant movement. ‘Hunters search for fun, excitement, validation, consumer goods and identity’ (‘Liquid’ 76), Jacobsen argues, all the while sampling and surfing their way through an endless array of opportunities.

Lars Schmeink, Dystopia, Science Fiction, Posthumanism, and Liquid Modernity

The human as a fleeting category

The human as category is a fleeting and historically specific concept, as Foucault famously argues at the end of his book The Order of Things, that could just as easily disappear, should the ‘fundamental arrangements of knowledge’ (387) shift once more as they did at the end of the eighteenth century, when the era of humanism as we understand it began.

Lars Schmeink, Dystopia, Science Fiction, Posthumanism, and Liquid Modernity, p. 29

Sf as a complex hesitation

As Csicsery-Ronay points out: sf ‘is not a genre of aesthetic entertainment only, but a complex hesitation about the relationship between imaginary conceptions and historical reality unfolding into the future’ (Seven Beauties 4). As such, sf is a direct interaction with contemporary culture that lies at the nexus of technological, scientific, critical, and social thought in that it determines what we conceive of as possible in and for our future.

Lars Schmeink, Dystopia, Science Fiction, Posthumanism, and Liquid Modernity, pp. 19-20

Needs are socially constructed

Because of the socially constructed nature of both need and satisfaction, Levitas further argues, there cannot be an evaluation of utopia based on universal principles of what constitutes a ‘good society’ and what a ‘bad society’: ‘If needs are socially constructed, the project of trying to read off the good society from a definition of human nature and human needs is doomed to failure’ (184).

Lars Schmeink, Dystopia, Science Fiction, Posthumanism, and Liquid Modernity

Immortality through stardom

Liquid modernity seems to prefer the individualistic approach to immortality through the symbolic (in either the memory of one’s children or in leaving traces in the collective memory) by making a mark on history. The self-centered and celebratory road of stardom, self-aggrandizement, and public exposure seems to be the contemporary strategy of choice in order to achieve immortality.

Lars Schmeink, Dystopia, Science Fiction, Posthumanism, and Liquid Modernity

From keeper to gardener

Upholding God’s design and keeping the boundaries of nature and culture under supervision were thus the ideals of pre-modern utopian endeavors.

With modernity came the urge to control and manipulate nature, resulting in the gardener’s approach as a concept of utopianism. (…) In gardening utopias, man took control over his garden, giving it ‘constant attention and effort,’ forcing ‘his preconceived design on the plot’ (Bauman, Liquid Times 99) by selection, cultivation, and exclusion of unwanted elements.

Lars Schmeink, Dystopia, Science Fiction, Posthumanism, and Liquid Modernity

Cyberpunk’s caste societies

Cyberpunk’s societies are fraught with inequality, exploitation, and insecurity. Its worlds are unstable and fragmented, its representation stressing the fluidity of its ontological aspects (McHale 247). Cyberpunk emphasizes the construction of a globalized society into class or caste systems, showing off the mobility of characters from the elite class and the rigidity of the lower classes.

Lars Schmeink, Dystopia, Science Fiction, Posthumanism, and Liquid Modernity, p. 22

Cyberpunk’s anti-capitalist pose

In addition, cyberpunk strikes a revolutionary, anti-establishment, anti-capitalist pose similar to its nominal relation ‘punk.’ To facilitate this critique, cyberpunk essentially orchestrates the evanescence of the human body initiated by ‘multinational capitalism’s desire for something better than the fallible human being’ (Csicsery-Ronay, ‘Cyberpunk’ 191).

Lars Schmeink, Dystopia, Science Fiction, Posthumanism, and Liquid Modernity

Cyberpunk versus biopunk

This opposition of mechanical versus biological augmentation then prompts McHale to conclude in regard to his cyberpunk poetics that there are two sets of posthuman conceits employed by the authors: ‘We might call the first set, corresponding to the Mech option, cyberpunk proper, and the second set, corresponding to the Shaper option, “bio-punk”’ (ibid.).

Lars Schmeink, Dystopia, Science Fiction, Posthumanism, and Liquid Modernity, p. 24

Cyberpunk breaks up dichotomies

For me then, at the heart of cyberpunk fiction is the radical breaking up of dichotomies and the destabilizing of boundaries: machine/human, nature/culture, male/female, high culture/ low culture, body/mind. Because of this, cyberpunk is believed by many critics to embody the postmodern, post-industrial, globalized, and late-capitalist world at the end of the twentieth century (Luckhurst 196ff.; McHale 225ff.).

Lars Schmeink, Dystopia, Science Fiction, Posthumanism, and Liquid Modernity, pp. 21-22

Biopunk and the posthuman predicament

It is from within the genre tradition of science fiction and especially cyberpunk that biopunk was born into a world that has become science-fictional itself. At the heart of this development lies the realization that we are now not ‘considered fully human’ and that ‘after the postmodern, the post-colonial, the post-industrial, the post-communist and even the much contested post-feminist conditions, we seem to have entered the post-human predicament’ (Braidotti 1), one clear indication of which seems to be that ‘contemporary science and biotechnologies affect the very fibre and structure of the living and have altered dramatically our understanding of what counts as the basic frame of reference for the human today’ (Braidotti 40).

Lars Schmeink, Dystopia, Science Fiction, Posthumanism, and Liquid Modernity, p. 28